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Connectivity Services Director base package inc...
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Connectivity Services Director base package including templates for ELINE, VPLS and L3VPN services (CSD-BASE)

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Photocleavable Templates for PNA Base Pairing M...
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Photocleavable Templates for PNA Base Pairing Mediated Native Chemical Ligation ab 44.4 € als Taschenbuch: . Aus dem Bereich: Bücher, Wissenschaft, Chemie,

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Photocleavable Templates for PNA Base Pairing M...
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Photocleavable Templates for PNA Base Pairing Mediated Native Chemical Ligation ab 31.08 € als pdf eBook: . Aus dem Bereich: eBooks, Belletristik, Erzählungen,

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The Case Study Handbook
21,99 € *
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The guide all MBAs and exec ed students need.If you're enrolled in an MBA or executive education program, you've probably encountered a powerful learning tool: the business case. But if you're like many people, you may find interpreting and writing about cases mystifying and time-consuming. In The Case Study Handbook, Revised Edition, William Ellet presents a potent new approach for efficiently analyzing, discussing, and writing about cases. Early chapters show how to classify cases according to the analytical task they require (making a decision, performing an evaluation, or diagnosing a problem) and quickly establish a base of knowledge about a case. Strategies and templates, in addition to several sample Harvard Business School cases, help you apply the author's framework. Later in the book, Ellet shows how to write persuasive case-analytical essays based on the process laid out earlier. Examples of effective writing further reinforce the methods. The book also includes a chapter on how to talk about cases more effectively in class. Any current or prospective MBA or executive education student needs this guide.

Anbieter: buecher
Stand: 27.10.2020
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The Case Study Handbook
21,99 € *
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The guide all MBAs and exec ed students need.If you're enrolled in an MBA or executive education program, you've probably encountered a powerful learning tool: the business case. But if you're like many people, you may find interpreting and writing about cases mystifying and time-consuming. In The Case Study Handbook, Revised Edition, William Ellet presents a potent new approach for efficiently analyzing, discussing, and writing about cases. Early chapters show how to classify cases according to the analytical task they require (making a decision, performing an evaluation, or diagnosing a problem) and quickly establish a base of knowledge about a case. Strategies and templates, in addition to several sample Harvard Business School cases, help you apply the author's framework. Later in the book, Ellet shows how to write persuasive case-analytical essays based on the process laid out earlier. Examples of effective writing further reinforce the methods. The book also includes a chapter on how to talk about cases more effectively in class. Any current or prospective MBA or executive education student needs this guide.

Anbieter: buecher
Stand: 27.10.2020
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Effective C++
34,99 € *
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Effective C++ 3/e is a complete update of Effective C++ and Effective C++ 2/e . Like its predecessors, 3/e has 55 guidelines which contain better, more effective ways to write code, backed by specific examples. The second edition published in 1997, and was basically a face-lift of the first edition, keeping most of the same elements, and seven years later is still selling well. Now, Meyers has dramatically rejuvenated the material, including more than 30% brand-new material. Meyers began this edition by asking himself, "What are the 55 most important pieces of advice for practicing C++ programmers in 2005?" He also asked thousands of past users of his books this same question. This resulted in a completely new book. New material includes use of UML notation, thread safety, exception safety, design patterns, and templates. Any older material has been revitalized to reflect new ideas and strides in C++ development. Product Description "Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you've never read Effective C++ and you think you know everything about C++, think again." - Steve Schirripa, Software Engineer, Google"C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott's deep insight and distinctive ability to impart knowledge." - Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers' practical approach to C++ describes the rules of thumb used by the experts - the things they almost always do or almost always avoid doing - to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new "TR1" standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate "the C++ way" of doing things. Features + Benefits Revision of the best seller. This is the market leading, second book on programming that every C++ programmer needs. ° Scott Meyers is one of the world's foremost experts on C++ software development. He is an excellent promoter of his books. ° More than 50% new material and complete updates of tried-and-true material to bring it up to 2005 standards. ° There is no better way to bring C++ programmers up to date on cutting edge practices than this book. It's a classic--the #1 book of its kind. Backcover "Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you've never read Effective C++ and you think you know everything about C++, think again." - Steve Schirripa, Software Engineer, Google"C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott's deep insight and distinctive ability to impart knowledge." - Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers' practical approach to C++ describes the rules of thumb used by the experts - the things they almost always do or almost always avoid doing - to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new "TR1" standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate "the C++ way" of doing things. Preface xvAcknowledgments xviiIntroduction 1Chapter 1: Accustoming Yourself to C++ 11 Item 1: View C++ as a federation of languages. 11 Item 2: Prefer consts, enums, and inlines to #defines. 13 Item 3: Use const whenever possible. 17 Item 4: Make sure that objects are initialized before they're used. 26 Chapter 2: Constructors, Destructors, and Assignment Operators 34 Item 5: Know what functions C++ silently writes and calls. 34 Item 6: Explicitly disallow the use of compiler-generated functions you do not want. 37 Item 7: Declare destructors virtual in polymorphic base classes. 40 Item 8: Prevent exceptions from leaving destructors. 44 Item 9: Never call virtual functions during construction or destruction. 48 Item 10: Have assignment operators return a reference to *this. 52 Item 11: Handle assignment to self in operator=. 53 Item 12: Copy all parts of an object. 57 Chapter 3: Resource Management 61 Item 13: Use objects to manage resources. 61 Item 14: Think carefully about copying behavior in resource-managing classes. 66 Item 15: Provide access to raw resources in resource-managing classes. 69 Item 16: Use the same form in corresponding uses of new and delete. 73 Item 17: Store newed objects in smart pointers in standalone statements. 75 Chapter 4: Designs and Declarations 78 Item 18: Make interfaces easy to use correctly and hard to use incorrectly. 78 Item 19: Treat class design as type design. 84 Item 20: Prefer pass-by-reference-to-const to pass-by-value. 86 Item 21: Don't try to return a reference when you must return an object. 90 Item 22: Declare data members private. 94 Item 23: Prefer non-member non-friend functions to member functions. 98 Item 24: Declare non-member functions when type conversions should apply to all parameters. 102 Item 25: Consider support for a non-throwing swap. 106 Chapter 5: Implementations 113 Item 26: Postpone variable definitions as long as possible. 113 Item 27: Minimize casting. 116 Item 28: Avoid returning "handles" to object internals. 123 Item 29: Strive for exception-safe code. 127 Item 30: Understand the ins and outs of inlining. 134 Item 31: Minimize compilation dependencies between files. 140 Chapter 6: Inheritance and Object-Oriented Design 149 Item 32: Make sure public inheritance models "is-a." 150 Item 33: Avoid hiding inherited names. 156 Item 34: Differentiate between inheritance of interface and inheritance of implementation. 161 Item 35: Consider alternatives to virtual functions. 169 Item 36: Never redefine an inherited non-virtual function. 178 Item 37: Never redefine a function's inherited default parameter value. 180 Item 38: Model "has-a" or "is-implemented-in-terms-of" through composition. 184 Item 39: Use private inheritance judiciously. 187 Item 40: Use multiple inheritance judiciously. 192 Chapter 7: Templates and Generic Programming 199 Item 41: Understand implicit interfaces and compile-time polymorphism. 199 Item 42: Understand the two meanings of typename. 203 Item 43: Know how to access names in templatized base classes. 207 Item 44: Factor parameter-independent code out of templates. 212 Item 45: Use member function templates to accept "all compatible types." 218 Item 46: Define non-member functions inside templates when type conversions are desired. 222 Item 47: Use traits classes for information about types. 226 Item 48: Be aware of template metaprogramming. 233 Chapter 8: Customizing new and delete 239 Item 49: Understand the behavior of the new-handler. 240 Item 50: Understand when it makes sense to replace new and delete. 247 Item 51: Adhere to convention when writing new and delete. 252 Item 52: Write placement delete if you write placement new. 256 Chapter 9: Miscellany 262 Item 53: Pay attention to compiler warnings. 262 Item 54: Familiarize yourself with the standard library, including TR1. 263 Item 55: Familiarize yourself with Boost. 269 Appendix A: Beyond Effective C++ 273Appendix B: Item Mappings Between Second and Third Editions 277Index 280Effective C++ 3/e is a complete update of Effective C++ and Effective C++ 2/e .Like its predecessors, 3/e has 55 guidelines which contain better, moreeffective ways to write code, backed by specific examples. The second editionpublished in 1997, and was basically a face-lift of the first edition, keeping mostof the same elements, and seven years later is still selling well.Now, Meyers has dramatically rejuvenated the material, including more than50% brand-new material. Meyers began this edition by asking himself, Whatare the 55 most important pieces of advice for practicing C++ programmers in2005? He also asked thousands of past users of his books this same question.This resulted in a completely new book. New material includes use of UMLnotation, thread safety, exception safety, design patterns, and templates. Anyolder material has been revitalized to reflect new ideas and strides in C++development.

Anbieter: buecher
Stand: 27.10.2020
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Effective C++
34,99 € *
ggf. zzgl. Versand

Effective C++ 3/e is a complete update of Effective C++ and Effective C++ 2/e . Like its predecessors, 3/e has 55 guidelines which contain better, more effective ways to write code, backed by specific examples. The second edition published in 1997, and was basically a face-lift of the first edition, keeping most of the same elements, and seven years later is still selling well. Now, Meyers has dramatically rejuvenated the material, including more than 30% brand-new material. Meyers began this edition by asking himself, "What are the 55 most important pieces of advice for practicing C++ programmers in 2005?" He also asked thousands of past users of his books this same question. This resulted in a completely new book. New material includes use of UML notation, thread safety, exception safety, design patterns, and templates. Any older material has been revitalized to reflect new ideas and strides in C++ development. Product Description "Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you've never read Effective C++ and you think you know everything about C++, think again." - Steve Schirripa, Software Engineer, Google"C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott's deep insight and distinctive ability to impart knowledge." - Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers' practical approach to C++ describes the rules of thumb used by the experts - the things they almost always do or almost always avoid doing - to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new "TR1" standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate "the C++ way" of doing things. Features + Benefits Revision of the best seller. This is the market leading, second book on programming that every C++ programmer needs. ° Scott Meyers is one of the world's foremost experts on C++ software development. He is an excellent promoter of his books. ° More than 50% new material and complete updates of tried-and-true material to bring it up to 2005 standards. ° There is no better way to bring C++ programmers up to date on cutting edge practices than this book. It's a classic--the #1 book of its kind. Backcover "Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you've never read Effective C++ and you think you know everything about C++, think again." - Steve Schirripa, Software Engineer, Google"C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott's deep insight and distinctive ability to impart knowledge." - Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers' practical approach to C++ describes the rules of thumb used by the experts - the things they almost always do or almost always avoid doing - to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new "TR1" standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate "the C++ way" of doing things. Preface xvAcknowledgments xviiIntroduction 1Chapter 1: Accustoming Yourself to C++ 11 Item 1: View C++ as a federation of languages. 11 Item 2: Prefer consts, enums, and inlines to #defines. 13 Item 3: Use const whenever possible. 17 Item 4: Make sure that objects are initialized before they're used. 26 Chapter 2: Constructors, Destructors, and Assignment Operators 34 Item 5: Know what functions C++ silently writes and calls. 34 Item 6: Explicitly disallow the use of compiler-generated functions you do not want. 37 Item 7: Declare destructors virtual in polymorphic base classes. 40 Item 8: Prevent exceptions from leaving destructors. 44 Item 9: Never call virtual functions during construction or destruction. 48 Item 10: Have assignment operators return a reference to *this. 52 Item 11: Handle assignment to self in operator=. 53 Item 12: Copy all parts of an object. 57 Chapter 3: Resource Management 61 Item 13: Use objects to manage resources. 61 Item 14: Think carefully about copying behavior in resource-managing classes. 66 Item 15: Provide access to raw resources in resource-managing classes. 69 Item 16: Use the same form in corresponding uses of new and delete. 73 Item 17: Store newed objects in smart pointers in standalone statements. 75 Chapter 4: Designs and Declarations 78 Item 18: Make interfaces easy to use correctly and hard to use incorrectly. 78 Item 19: Treat class design as type design. 84 Item 20: Prefer pass-by-reference-to-const to pass-by-value. 86 Item 21: Don't try to return a reference when you must return an object. 90 Item 22: Declare data members private. 94 Item 23: Prefer non-member non-friend functions to member functions. 98 Item 24: Declare non-member functions when type conversions should apply to all parameters. 102 Item 25: Consider support for a non-throwing swap. 106 Chapter 5: Implementations 113 Item 26: Postpone variable definitions as long as possible. 113 Item 27: Minimize casting. 116 Item 28: Avoid returning "handles" to object internals. 123 Item 29: Strive for exception-safe code. 127 Item 30: Understand the ins and outs of inlining. 134 Item 31: Minimize compilation dependencies between files. 140 Chapter 6: Inheritance and Object-Oriented Design 149 Item 32: Make sure public inheritance models "is-a." 150 Item 33: Avoid hiding inherited names. 156 Item 34: Differentiate between inheritance of interface and inheritance of implementation. 161 Item 35: Consider alternatives to virtual functions. 169 Item 36: Never redefine an inherited non-virtual function. 178 Item 37: Never redefine a function's inherited default parameter value. 180 Item 38: Model "has-a" or "is-implemented-in-terms-of" through composition. 184 Item 39: Use private inheritance judiciously. 187 Item 40: Use multiple inheritance judiciously. 192 Chapter 7: Templates and Generic Programming 199 Item 41: Understand implicit interfaces and compile-time polymorphism. 199 Item 42: Understand the two meanings of typename. 203 Item 43: Know how to access names in templatized base classes. 207 Item 44: Factor parameter-independent code out of templates. 212 Item 45: Use member function templates to accept "all compatible types." 218 Item 46: Define non-member functions inside templates when type conversions are desired. 222 Item 47: Use traits classes for information about types. 226 Item 48: Be aware of template metaprogramming. 233 Chapter 8: Customizing new and delete 239 Item 49: Understand the behavior of the new-handler. 240 Item 50: Understand when it makes sense to replace new and delete. 247 Item 51: Adhere to convention when writing new and delete. 252 Item 52: Write placement delete if you write placement new. 256 Chapter 9: Miscellany 262 Item 53: Pay attention to compiler warnings. 262 Item 54: Familiarize yourself with the standard library, including TR1. 263 Item 55: Familiarize yourself with Boost. 269 Appendix A: Beyond Effective C++ 273Appendix B: Item Mappings Between Second and Third Editions 277Index 280Effective C++ 3/e is a complete update of Effective C++ and Effective C++ 2/e .Like its predecessors, 3/e has 55 guidelines which contain better, moreeffective ways to write code, backed by specific examples. The second editionpublished in 1997, and was basically a face-lift of the first edition, keeping mostof the same elements, and seven years later is still selling well.Now, Meyers has dramatically rejuvenated the material, including more than50% brand-new material. Meyers began this edition by asking himself, Whatare the 55 most important pieces of advice for practicing C++ programmers in2005? He also asked thousands of past users of his books this same question.This resulted in a completely new book. New material includes use of UMLnotation, thread safety, exception safety, design patterns, and templates. Anyolder material has been revitalized to reflect new ideas and strides in C++development.

Anbieter: buecher
Stand: 27.10.2020
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C++ Primer
39,99 € *
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While maintaining the authori Product Description Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code. C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. Start Fast and Achieve More Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned Access the source code for the extended examples from informit.com/title/0321714113 C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability. Features + Benefits A best-seller completely revised and rewritten for the new C++ 2011 standard A favorite choice for a first C++ book--greatly improved and updated for modern C++ programming. Reorganized to better address the novice audience, making it more approachable for non-C programmers. Features many new examples that are less advanced and more accessible to novices as well as experienced programmers--folks who already use C++ need this book too. Preface xxiii Chapter 1: Getting Started 1 1.1 Writing a Simple C++ Program 2 1.2 A First Look at Input/Output 5 1.3 A Word About Comments 9 1.4 Flow of Control 11 1.5 Introducing Classes 19 1.6 The Bookstore Program 24 Chapter Summary 26 Defined Terms 26 Part I: The Basics 29 Chapter 2: Variables and Basic Types 31 2.1 Primitive Built-in Types 32 2.2 Variables 41 2.3 Compound Types 50 2.4 const Qualifier 59 2.5 Dealing with Types 67 2.6 Defining Our Own Data Structures 72 Chapter Summary 78 Defined Terms 78 Chapter 3: Strings, Vectors, and Arrays 81 3.1 Namespace using Declarations 82 3.2 Library string Type 84 3.3 Library vector Type 96 3.4 Introducing Iterators 106 3.5 Arrays 113 3.6 Multidimensional Arrays 125 Chapter Summary 131 Defined Terms 131 Chapter 4: Expressions 133 4.1 Fundamentals 134 4.2 Arithmetic Operators 139 4.3 Logical and Relational Operators 141 4.4 Assignment Operators 144 4.5 Increment and Decrement Operators 147 4.6 The Member Access Operators 150 4.7 The Conditional Operator 151 4.8 The Bitwise Operators 152 4.9 The sizeof Operator 156 4.10 Comma Operator 157 4.11 Type Conversions 159 4.12 Operator Precedence Table 166 Chapter Summary 168 Defined Terms 168 Chapter 5: Statements 171 5.1 Simple Statements 172 5.2 Statement Scope 174 5.3 Conditional Statements 174 5.4 Iterative Statements 183 5.5 Jump Statements 190 5.6 try Blocks and Exception Handling 193 Chapter Summary 199 Defined Terms 199 Chapter 6: Functions 201 6.1 Function Basics 202 6.2 Argument Passing 208 6.3 Return Types and the return Statement 222 6.4 Overloaded Functions 230 6.5 Features for Specialized Uses 236 6.6 Function Matching 242 6.7 Pointers to Functions 247 Chapter Summary 251 Defined Terms 251 Chapter 7: Classes 253 7.1 Defining Abstract Data Types 254 7.2 Access Control and Encapsulation 268 7.3 Additional Class Features 271 7.4 Class Scope 282 7.5 Constructors Revisited 288 7.6 static Class Members 300 Chapter Summary 305 Defined Terms 305 Part II: The C++ Library 307 Chapter 8: The IO Library 309 8.1 The IO Classes 310 8.2 File Input and Output 316 8.3 string Streams 321 Chapter Summary 324 Defined Terms 324 Chapter 9: Sequential Containers 325 9.1 Overview of the Sequential Containers 326 9.2 Container Library Overview 328 9.3 Sequential Container Operations 341 9.4 How a vector Grows 355 9.5 Additional string Operations 360 9.6 Container Adaptors 368 Chapter Summary 372 Defined Terms 372 Chapter 10: Generic Algorithms 375 10.1 Overview 376 10.2 A First Look at the Algorithms 378 10.3 Customizing Operations 385 10.4 Revisiting Iterators 401 10.5 Structure of Generic Algorithms 410 10.6 Container-Specific Algorithms 415 Chapter Summary 417 Defined Terms 417 Chapter 11: Associative Containers 419 11.1 Using an Associative Container 420 11.2 Overview of the Associative Containers 423 11.3 Operations on Associative Containers 428 11.4 The Unordered Containers 443 Chapter Summary 447 Defined Terms 447 Chapter 12: Dynamic Memory 449 12.1 Dynamic Memory and Smart Pointers 450 12.2 Dynamic Arrays 476 12.3 Using the Library: A Text-Query Program 484 Chapter Summary 491 Defined Terms 491 Part III: Tools for Class Authors 493 Chapter 13: Copy Control 495 13.1 Copy, Assign, and Destroy 496 13.2 Copy Control and Resource Management 510 13.3 Swap 516 13.4 A Copy-Control Example 519 13.5 Classes that Manage Dynamic Memory 524 13.6 Moving Objects 531 Chapter Summary 549 Defined Terms 549 Chapter 14: Overloaded Operations and Conversions 551 14.1 Basic Concepts 552 14.2 Input and Output Operators 556 14.3 Arithmetic and Relational Operators 560 14.4 Assignment Operators 563 14.5 Subscript Operator 564 14.6 Increment and Decrement Operators 566 14.7 Member Access Operators 569 14.8 Function-Call Operator 571 14.9 Overloading, Conversions, and Operators 579 Chapter Summary 590 Defined Terms 590 Chapter 15: Object-Oriented Programming 591 15.1 OOP: An Overview 592 15.2 Defining Base and Derived Classes 594 15.3 Virtual Functions 603 15.4 Abstract Base Classes 608 15.5 Access Control and Inheritance 511 15.6 Class Scope under Inheritance 617 15.7 Constructors and Copy Control 622 15.8 Containers and Inheritance 630 15.9 Text Queries Revisited 634 Chapter Summary 649 Defined Terms 649 Chapter 16: Templates and Generic Programming 651 16.1 Defining a Template 652 16.2 Template Argument Deduction 678 16.3 Overloading and Templates 694 16.4 Variadic Templates 699 16.5 Template Specializations 706 Chapter Summary 713 Defined Terms 713 Part IV: Advanced Topics 715 Chapter 17: Specialized Library Facilities 717 17.1 The tuple Type 718 17.2 The bitset Type 723 17.3 Regular Expressions 728 17.4 Random Numbers 745 17.5 The IO Library Revisited 752 Chapter Summary 769 Defined Terms 769 Chapter 18: Tools for Large Programs 771 18.1 Exception Handling 772 18.2 Namespaces 785 18.3 Multiple and Virtual Inheritance 802 Chapter Summary 816 Defined Terms 816 Chapter 19: Specialized Tools and Techniques 819While maintaining the authority and quality of a book that has sold more than 500,000 copies, this Fifth edition is not your father's C++ Primer. It has been completely revised and rewritten to conform to today's C++ usage. and to cover the recently released C++ 2011 standard. Students new to C++ will find a clear and practically organized introduction to the language enhanced by numerous pedagogical aids. Students returning to C++ will be able to update their knowledge with new material on using C++ libraries and programming styles. Access the source code for the extended examples from informit.com/title/0321714113

Anbieter: buecher
Stand: 27.10.2020
Zum Angebot
C++ Primer
39,99 € *
ggf. zzgl. Versand

While maintaining the authori Product Description Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code. C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. Start Fast and Achieve More Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned Access the source code for the extended examples from informit.com/title/0321714113 C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability. Features + Benefits A best-seller completely revised and rewritten for the new C++ 2011 standard A favorite choice for a first C++ book--greatly improved and updated for modern C++ programming. Reorganized to better address the novice audience, making it more approachable for non-C programmers. Features many new examples that are less advanced and more accessible to novices as well as experienced programmers--folks who already use C++ need this book too. Preface xxiii Chapter 1: Getting Started 1 1.1 Writing a Simple C++ Program 2 1.2 A First Look at Input/Output 5 1.3 A Word About Comments 9 1.4 Flow of Control 11 1.5 Introducing Classes 19 1.6 The Bookstore Program 24 Chapter Summary 26 Defined Terms 26 Part I: The Basics 29 Chapter 2: Variables and Basic Types 31 2.1 Primitive Built-in Types 32 2.2 Variables 41 2.3 Compound Types 50 2.4 const Qualifier 59 2.5 Dealing with Types 67 2.6 Defining Our Own Data Structures 72 Chapter Summary 78 Defined Terms 78 Chapter 3: Strings, Vectors, and Arrays 81 3.1 Namespace using Declarations 82 3.2 Library string Type 84 3.3 Library vector Type 96 3.4 Introducing Iterators 106 3.5 Arrays 113 3.6 Multidimensional Arrays 125 Chapter Summary 131 Defined Terms 131 Chapter 4: Expressions 133 4.1 Fundamentals 134 4.2 Arithmetic Operators 139 4.3 Logical and Relational Operators 141 4.4 Assignment Operators 144 4.5 Increment and Decrement Operators 147 4.6 The Member Access Operators 150 4.7 The Conditional Operator 151 4.8 The Bitwise Operators 152 4.9 The sizeof Operator 156 4.10 Comma Operator 157 4.11 Type Conversions 159 4.12 Operator Precedence Table 166 Chapter Summary 168 Defined Terms 168 Chapter 5: Statements 171 5.1 Simple Statements 172 5.2 Statement Scope 174 5.3 Conditional Statements 174 5.4 Iterative Statements 183 5.5 Jump Statements 190 5.6 try Blocks and Exception Handling 193 Chapter Summary 199 Defined Terms 199 Chapter 6: Functions 201 6.1 Function Basics 202 6.2 Argument Passing 208 6.3 Return Types and the return Statement 222 6.4 Overloaded Functions 230 6.5 Features for Specialized Uses 236 6.6 Function Matching 242 6.7 Pointers to Functions 247 Chapter Summary 251 Defined Terms 251 Chapter 7: Classes 253 7.1 Defining Abstract Data Types 254 7.2 Access Control and Encapsulation 268 7.3 Additional Class Features 271 7.4 Class Scope 282 7.5 Constructors Revisited 288 7.6 static Class Members 300 Chapter Summary 305 Defined Terms 305 Part II: The C++ Library 307 Chapter 8: The IO Library 309 8.1 The IO Classes 310 8.2 File Input and Output 316 8.3 string Streams 321 Chapter Summary 324 Defined Terms 324 Chapter 9: Sequential Containers 325 9.1 Overview of the Sequential Containers 326 9.2 Container Library Overview 328 9.3 Sequential Container Operations 341 9.4 How a vector Grows 355 9.5 Additional string Operations 360 9.6 Container Adaptors 368 Chapter Summary 372 Defined Terms 372 Chapter 10: Generic Algorithms 375 10.1 Overview 376 10.2 A First Look at the Algorithms 378 10.3 Customizing Operations 385 10.4 Revisiting Iterators 401 10.5 Structure of Generic Algorithms 410 10.6 Container-Specific Algorithms 415 Chapter Summary 417 Defined Terms 417 Chapter 11: Associative Containers 419 11.1 Using an Associative Container 420 11.2 Overview of the Associative Containers 423 11.3 Operations on Associative Containers 428 11.4 The Unordered Containers 443 Chapter Summary 447 Defined Terms 447 Chapter 12: Dynamic Memory 449 12.1 Dynamic Memory and Smart Pointers 450 12.2 Dynamic Arrays 476 12.3 Using the Library: A Text-Query Program 484 Chapter Summary 491 Defined Terms 491 Part III: Tools for Class Authors 493 Chapter 13: Copy Control 495 13.1 Copy, Assign, and Destroy 496 13.2 Copy Control and Resource Management 510 13.3 Swap 516 13.4 A Copy-Control Example 519 13.5 Classes that Manage Dynamic Memory 524 13.6 Moving Objects 531 Chapter Summary 549 Defined Terms 549 Chapter 14: Overloaded Operations and Conversions 551 14.1 Basic Concepts 552 14.2 Input and Output Operators 556 14.3 Arithmetic and Relational Operators 560 14.4 Assignment Operators 563 14.5 Subscript Operator 564 14.6 Increment and Decrement Operators 566 14.7 Member Access Operators 569 14.8 Function-Call Operator 571 14.9 Overloading, Conversions, and Operators 579 Chapter Summary 590 Defined Terms 590 Chapter 15: Object-Oriented Programming 591 15.1 OOP: An Overview 592 15.2 Defining Base and Derived Classes 594 15.3 Virtual Functions 603 15.4 Abstract Base Classes 608 15.5 Access Control and Inheritance 511 15.6 Class Scope under Inheritance 617 15.7 Constructors and Copy Control 622 15.8 Containers and Inheritance 630 15.9 Text Queries Revisited 634 Chapter Summary 649 Defined Terms 649 Chapter 16: Templates and Generic Programming 651 16.1 Defining a Template 652 16.2 Template Argument Deduction 678 16.3 Overloading and Templates 694 16.4 Variadic Templates 699 16.5 Template Specializations 706 Chapter Summary 713 Defined Terms 713 Part IV: Advanced Topics 715 Chapter 17: Specialized Library Facilities 717 17.1 The tuple Type 718 17.2 The bitset Type 723 17.3 Regular Expressions 728 17.4 Random Numbers 745 17.5 The IO Library Revisited 752 Chapter Summary 769 Defined Terms 769 Chapter 18: Tools for Large Programs 771 18.1 Exception Handling 772 18.2 Namespaces 785 18.3 Multiple and Virtual Inheritance 802 Chapter Summary 816 Defined Terms 816 Chapter 19: Specialized Tools and Techniques 819While maintaining the authority and quality of a book that has sold more than 500,000 copies, this Fifth edition is not your father's C++ Primer. It has been completely revised and rewritten to conform to today's C++ usage. and to cover the recently released C++ 2011 standard. Students new to C++ will find a clear and practically organized introduction to the language enhanced by numerous pedagogical aids. Students returning to C++ will be able to update their knowledge with new material on using C++ libraries and programming styles. Access the source code for the extended examples from informit.com/title/0321714113

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Stand: 27.10.2020
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