Angebote zu "Apple" (29 Treffer)

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Apple iPhone 7 (32GB) - Gold
199,00 € *
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Allgemein Modell:  iPhone 7 A1778 Markteinführung : September 2016 Hardware Prozessor:  Apple  A10 Fusion  - 2,34 GHz - Quad-Core RAM:  2GB Displaytyp:  LCD  Displaygröße:  4,7 Zoll  Display Auflösung: 1334 x 750 Pixel Pixeldichte: 326 ppi Rückkamera : 12,2 Megapixel Frontkamera : 7,1 Megapixel SIM - Kartenslot:  Nano-SIM Akku:  Lithium-Ionen-Akku 1960 mAh (nicht austauschbar) Konnektivität Mobilfunk:  GPRS/EDGE (2G), UMTS/HSPA (3G), LTE (4G) Kommunikation:  WLAN, Bluetooth, GPS, NFC Gehäuse Abmessungen (mm): 67,1 x 138,3 x 7,1 Gewicht:  138g Hinweise Lieferumfang:   Smartphone, Alternativ-Netzteil, Alternativ-USB-Kabel Akku:  Jeder Akku wird auf Funktion geprüft. Dennoch können wir keine Garantieleistungen auf Akkus und deren Laufzeiten übernehmen. SIM-Lock:  Das Gerät ist SIM-Lock frei und kann in allen deutschen Mobilfunknetzen benutzt werden. Search templates (CTRL+Space) New Template

Anbieter: AfB
Stand: 15.07.2020
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Mastering Financial Modelling in Microsoft Exce...
33,88 € *
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Comprehensive tools and methods to help you build, develop and apply financial models using Microsoft Excel, enabling you to get better, more accurate results, faster. The new edition of this bestselling title begins by explaining basic modelling techniques before moving through to more complex models. The book is divided into two parts: the first part outlines model designs and gives templates, key features and techniques. The second part of the book shows how to build corporate financial models in Excel. The accompanying CD allows you to use and adapt templates and models. This new edition includes a reworking of the book in Excel 2010 (but with older material still included), inclusion of Apple Mac, addition of specific 2010 features and end of chapter exercises.

Anbieter: buecher
Stand: 15.07.2020
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Mastering Financial Modelling in Microsoft Exce...
33,88 € *
ggf. zzgl. Versand

Comprehensive tools and methods to help you build, develop and apply financial models using Microsoft Excel, enabling you to get better, more accurate results, faster. The new edition of this bestselling title begins by explaining basic modelling techniques before moving through to more complex models. The book is divided into two parts: the first part outlines model designs and gives templates, key features and techniques. The second part of the book shows how to build corporate financial models in Excel. The accompanying CD allows you to use and adapt templates and models. This new edition includes a reworking of the book in Excel 2010 (but with older material still included), inclusion of Apple Mac, addition of specific 2010 features and end of chapter exercises.

Anbieter: buecher
Stand: 15.07.2020
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Beginning iPhone Development with Swift 2
42,79 € *
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This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2.There's up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 9-specific project templates, and designed to take advantage of the latest Xcode features.Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 9 SDK, and then guides you though the creation of your first simple application.From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!What You Will Learn:Everything you need to know to develop your own bestselling iPhone and iPad appsUtilizing Swift playgroundsBest practices for optimizing your code and delivering great user experiences&lt,What data persistence is, and why it's importantGet started with building cool, crisp user interfacesHow to display data in Table ViewsHow to draw to the screen using Core GraphicsHow to use iOS sensor capabilities to map your worldHow to get your app to work with iCloud and more Who This Book is For:

Anbieter: Dodax
Stand: 15.07.2020
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Agile Talent
32,00 € *
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How to Leverage Talent You Don't OwnCampbell Soup Company and PepsiCo seek advice from anthropologists to understand customer tastes and preferences. Google and Intel engage experts in social science and biomechanics to assess how people think about and use technology.Companies are gaining advantage through a new capability&#151,strategic use of external experts&#151,made possible by technology and the globalization of talent. Leaders everywhere recognize that &#147,lean," &#147,agile," and &#147,fast" strategies require new ways to access and leverage&#151,without owning&#151,key talent to fill critical gaps. As managers seek nontraditional sources of strategic talent and experiment with fast, flexible ways of engaging these experts, they need a new roadmap.This book delivers that roadmap. It tells you how to assess, choose, attract, develop, support, and retain your external talent. Authored by thought leaders and bestselling authors in leadership and talent management who teach and consult globally, Agile Talent reveals how companies such as Apple, Uber, Airbnb, Google, IBM, and Bain Capital organize and manage new forms of talent in innovative ways. Supported by survey data and packed with tools and templates for applying these ideas, this book is the ultimate guide for winning the next war for talent.

Anbieter: Dodax
Stand: 15.07.2020
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Beginning iOS 6 Development
53,49 € *
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode.  There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Anbieter: Dodax
Stand: 15.07.2020
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Apress Beginning iOS 5 Development Software-Han...
53,49 € *
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The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. - The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers - Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective - Written in an accessible, easy-to-follow style What you’ll learn - Everything you need to know to develop your own bestselling iPhone and iPad apps - Best practices for optimizing your code and delivering great user experiences - How to create “universal” apps for both the iPhone and iPad - What is data persistence and why is it important - Get started with building cool, crisp User Interfaces - What and how to use Table Views - How to do graphics with Quartz and OpenGL ES - What geo app development features the new iOS 5 brings to the iPhone 4S - How to get your app in iCloud - And much much more... Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad!

Anbieter: Dodax
Stand: 15.07.2020
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Apress Beginning iPhone 3 Development Software-...
4,38 € *
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Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com. - The iPhone 3 update to the best-selling and most recommended book for iPhone developers - Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective - The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK What you’ll learn - Everything you need to know to develop your own best-selling iPhone apps - Best practices for optimizing your code and delivering great user experiences Who this book is for Anyone who wants to start developing for iPhone and iPod touch What's changed from the first edition of Beginning iPhone Development - All code samples have been updated to follow current Apple coding conventions - The autorotation code has been updated to use the new single-step fast autorotation instead of the original two-step method - A new section has been added introducing Core Data, covering basic principles and showing how to build a simple Core Data application - All the table view'related chapters have been updated to use table view cell styles. They've also been updated to use textLabel and detailTextLabel instead of the deprecated text property of the table view cell. - All known errata have been corrected - All projects have been rebuilt from scratch using the SDK 3.0 templates - Many concepts have been clarified based on feedback and supplemented with information we've learned from another year of using the SDK

Anbieter: Dodax
Stand: 15.07.2020
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Introduction to Accounting
333,00 CHF *
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The new, revised, and updated edition of the popular textbook for introductory accounting courses Accounting plays a central role in a multitude of areas, from everyday personal finance to global corporate operations. Introduction to Accounting helps students understand the concepts, principles, methods, and mechanisms of the field. Designed to benefit all students, regardless of major, this innovative textbook integrates life skills and business skills to provide an accessible, engaging introduction to accounting. Rather than separating financial accounting from managerial accounting, this textbook demonstrates how to plan and evaluate business activities from both external and internal reporting perspectives. Now in its eight edition, Introduction to Accounting enables students to understand both the nature and functions of business and the mechanics of the bookkeeping process. Three organizing themes--the accounting information system, business processes, and the balanced scorecard--help students learn why and how activities are planned and evaluated by different stakeholders. Based on extensive instructor feedback, as well as the authors' six decades of combined teaching experience, this new edition has been thoroughly revised to enhance readability and highlight real-world examples. A complete array of pedagogical tools includes improved and expanded learning objectives, updated definitions, questions and problem sets, newcritical-thinking and ethical-challenge exercises, and more. * Focuses on accounting as an information system used in each business processes to provide information to plan and evaluate activities * Stimulates interest in the field of accounting with relatable, reader-friendly narrative * Employs various pedagogical devices to stimulate active and cooperative learning for students * Uses the example of Apple, Inc. throughout the text to illustrate central concepts and significant issues * Includes extensive online support including test problems and essay exercises for every chapter of the text, PowerPoint slides and Excel templates, downloadable solution manuals, and links to professional resources Offering a wealth of instructor resources, Introduction to Accounting, 8th Edition is ideally suited for introductory accounting courses in both high school and university-level settings.

Anbieter: Orell Fuessli CH
Stand: 15.07.2020
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