Creativity Templates bei Werbeplakaten Neuprodukten und innovativen Geschäftsmodellen:1. Auflage Jakub Müller
Creativity Templates bei Werbeplakaten Neuprodukten und innovativen Geschäftsmodellen:1. Auflage. Jakub Müller
Invitations provide the perfect personal touch for everything from private events to opening nights. You´re Invited! is the definitive guide to this versatile and charming medium. We all love to be invited. The wedding of a relative; a friend´s garden party; the launch of a new fashion label. Whether private party or corporate affair, a special occasion deserves a special invitation. You´re Invited! provides alluring invitations fashioned with hand-lettering techniques, fine paper choices, innovative printing methods, and more. Carefully crafted, the examples within span the spectrum from the whimsical to the elegant: a wedding invitation takes inspiration from the board game Jumanji with a detail of dice inviting all to join the adventure of matrimony; Rifle Paper Co. designs notepads to shoes with the owner´s own wedding being the catalyst for her creative business venture; and Aurora Creative Studio thrives on creativity and eschews templates. Brands are allowed a freedom of expression through the intimate nature of an invitation. Clients enjoy receiving tokens from corporate affairs or garden parties. Friends treasure a handmade reminder for years to come. You´re Invited! welcomes you to open, and even push, the envelope.
Make your data work for you! Tableau For Dummies brings order to the chaotic world of data. Understanding your data and organizing it into formats and visualizations that make sense to you are crucial to making a real impact on your business with the information that´s already at your fingertips. This easy-to-use reference explores the user interface, and guides you through the process of connecting your data sources to the software. Additionally, this approachable, yet comprehensive text shows you how to use graphs, charts, and other images to bring visual interest to your data, how to create dashboards from multiple data sources, and how to export the visualizations that you have developed into multiple formats that translate into positive change for your business. The mission of Tableau Software is to grant you access to data that, when put into action, will help you build your company. Learning to use the data available to you helps you make informed, grounded business decisions that can spell success for your company. * Navigate the user interface to efficiently access the features you need * Connect to various spreadsheets, databases, and other data sources to create a multi-dimensional snapshot of your business * Develop visualizations with easy to use drag and drop features * Start building your data with templates and sample workbooks to spark your creativity and help you organize your information Tableau For Dummies is a step-by-step resource that helps you make sense of the data landscape--and put your data to work in support of your business.
Use storytelling to influence people and move them to action. Need to get your point across? Get staff on board with change? Foster collaboration? Increase sales? Strengthen employee engagement? Build customer loyalty? Drive innovation and creativity? Capture best practices? Align people around a goal? Grow your business? Business Storytelling for Dummies can help you do this - and more. Pre-order your copy today! Discover: Expert advice with real-world examples Proven case studies, tips, and templates How to get results by capturing, crafting, telling stories And more PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your My Library section along with the audio. 1. Language: English. Narrator: Dina Pearlman. Audio sample: http://samples.audible.de/bk/adbl/019304/bk_adbl_019304_sample.mp3. Digital audiobook in aax.
Use eye-popping visual tools to energize your people! Just as social networking has reclaimed the Internet for human interactivity and co-creation, the visual meetings movement is reclaiming creativity, productivity, and playful exchange for serious work in groups. Visual Meetings explains how anyone can implement powerful visual tools, and how these tools are being used in Silicon Valley and elsewhere to facilitate both face-to-face and virtual group work. This dynamic and richly illustrated resource gives meeting leaders, presenters, and consultants a slew of exciting tricks and tools, including * Graphic recording, visual planning, story boarding, graphic templates, idea mapping, etc. * Creative ways to energize team building, sales presentations, staff meetings, strategy sessions, brainstorming, and more * Getting beyond paper and whiteboards to engage new media platforms * Understanding emerging visual language for leading groups Unlocking formerly untapped creative resources for business success, Visual Meetings will help you and your team communicate ideas more effectively and engagingly.
The Girl Who Could Dance in Outer Space is the second book in The Girls Who Could Series. It tells the tale of young Mae Jemison, the creative girl who became a doctor, an engineer, a dancer, and an astronaut. Mae Jemison teaches us that art and science are natural expressions of creativity and imagination. Nurture them both, and go where your dreams take you! The Girls Who Could is a fun, colorful series of stories about real women who have made a difference in the world through inspired action. By giving young girls examples of people who have done big, amazing things, children grow up with a template of achievement upon which to grow and expand their own dreams and goals. 1. Language: English. Narrator: Maya Cointreau. Audio sample: http://samples.audible.de/bk/acx0/079149/bk_acx0_079149_sample.mp3. Digital audiobook in aax.
Inspiring. (Danny Meyer, CEO, Union Square Hospitality Group; Founder, Shake Shack; and author, Setting the Table)James Beard Award-winning food journalist Kevin Alexander traces an exhilarating golden age in American diningOver the past decade, Kevin Alexander saw American dining turned on its head. Starting in 2006, the food world underwent a transformation as the established gatekeepers of American culinary creativity in New York City and the Bay Area were forced to contend with Portland, Oregon. Its new, no-holds-barred, casual fine-dining style became a template for other cities, and a culinary revolution swept across America. Traditional ramen shops opened in Oklahoma City. Craft cocktail speakeasies appeared in Boise. Poke bowls sprung up in Omaha. Entire neighborhoods, like Williamsburg in Brooklyn, and cities like Austin, were suddenly unrecognizable to long-term residents, their names becoming shorthand for the so-called hipster movement. At the same time, new media companies such as Eater and Serious Eats launched to chronicle and cater to this developing scene, transforming nascent star chefs into proper celebrities. Emerging culinary television hosts like Anthony Bourdain inspired a generation to use food as the lens for different cultures. It seemed, for a moment, like a glorious belle epoque of eating and drinking in America. And then it was over.To tell this story, Alexander journeys through the travails and triumphs of a number of key chefs, bartenders, and activists, as well as restaurants and neighborhoods whose fortunes were made during this veritable gold rush - including Gabriel Rucker, an originator of the 2006 Portland restaurant scene; Tom Colicchio of Gramercy Tavern and Top Chef fame; as well as hugely influential figures, such as André Prince Jeffries of Prince´s Hot Chicken Shack in Nashville; and Carolina barbecue pitmaster Rodney Scott.He writes with rare energy, telling 1. Language: English. Narrator: Holter Graham. Audio sample: http://samples.audible.de/bk/peng/004538/bk_peng_004538_sample.mp3. Digital audiobook in aax.
´´If you are determined to encourage creativity and provide acollaborative environment that will bring out the best in people,you will want this book by your side at all times.´´ --Bill Moggridge, Director of the Smithsonian´sCooper-Hewitt National Design Museum ´´Make Space is an articulate account about theimportance of space; how we think about it, build it and thrive init.´´ --James P. Hackett, President and CEO, Steelcase An inspiring guidebook filled with ways to alter space tofuel creative work and foster collaboration. Based on the work at the Stanford University d.school and itsEnvironments Collaborative Initiative, MakeSpace is a tool that shows how space can be intentionallymanipulated to ignite creativity. Appropriate for designers chargedwith creating new spaces or anyone interested in revamping anexisting space, this guide offers novel and non-obvious strategiesfor changing surroundings specifically to enhance the ways in whichteams and individuals communicate, work, play--and innovate. Inside are: Tools--tips on how to build everything from furniture, towall treatments, and rigging Situations--scenarios, and layouts for sparking creativeactivities Insights--bite-sized lessons designed to shortcut yourlearning curve Space Studies--candid stories with lessons on creatingspaces for making, learning, imagining, and connecting Design Template--a framework for understanding, planning,and building collaborative environments Make Space is a new and dynamic resource for activatingcreativity, communication and innovation across institutions,corporations, teams, and schools alike. Filled with tips andinstructions that can be approached from a wide variety ofangles, Make Space is a ready resource forempowering anyone to take control of an environment.